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Rex_Chaos ·¢±íÓÚ 2004-2-17 05:45

expression template help

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[CODE]
template <typename LeftOpd, typename Op, typename RightOpd>
struct LOR
{
  LeftOpd fod;
  RightOpd rod;
  
  LOR(LeftOpd p, RightOpd r): fod(p), rod(r) {}
  
  double operator[](int i)
  {
    return Op::apply(fod[i], rod[i]);
  }
};


class Vtr
{
  int length;
  double *vr;
  public:
    Vtr(int n, double* d) {length=n; vr=d;}
   
    template <typename LeftOpd, typename Op, typename RightOpd>
    void operator=(LOR<LeftOpd, Op, RightOpd > exprn)
    {
      for(int i=0; i<length; i++) vr[i] = exprn[i];
    };
   
    double operator[](int i) const {return vr[i];}
};


struct Multiply
{
  static double apply(double a, double b) {return a*b;}
};

template <typename LeftOpd>
LOR<LeftOpd, Multiply, Vtr >
operator*(LeftOpd a, Vtr b)
{ return LOR<LeftOpd, Multiply, Vtr >(a,b);
};

int main(void)
{double a[]={1,2,3,4,5};
double b[]={1,2,3,4,5};
double c[]={1,2,3,4,5};
double d[]={1,2,3,4,5};
Vtr X(5,a), Y(5, b), Z(5,c), W(5, d);
  
W = X*Y*Z;
}

[/CODE]
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DarkSpy ·¢±íÓÚ 2004-2-22 16:00

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[code]
template <typename LeftOpd, typename Op, typename RightOpd>
struct LOR
{
  LeftOpd fod;
  RightOpd rod;
  LOR(LeftOpd p, RightOpd r): fod(p), rod(r) {}
  double operator[](int i)
  {
    return Op::apply(fod[i], rod[i]);
  }
};

template <typename T>
class Vtr
{
private:
     int length;
     T   * vr;
public:
    Vtr(int n, T * d) { length =n; vr = d; }

template <typename LeftOpd, typename Op, typename RightOpd>
void operator=(LOR<LeftOpd, Op, RightOpd > exprn)
   {
   for(int i=0; i<length; i++) vr[i] = exprn[i];
    };
    T operator[](int i) const {return vr[i];}
};

struct Multiply
{
  static double apply(double a, double b) {return a*b;}
};

typedef Vtr<double> Vtr_Double;

template <typename LeftOpd>
LOR<LeftOpd, Multiply, Vtr_Double>
operator*(LeftOpd a, Vtr_Double b)
{
return LOR<LeftOpd, Multiply, Vtr_Double >(a,b);
};

int main(void)
{
double a[]={1,2,3,4,5};
double b[]={1,2,3,4,5};
double c[]={1,2,3,4,5};
double d[]={1,2,3,4,5};
Vtr_Double X(5,a), Y(5, b), Z(5,c), W(5, d);
W = X*Y*Z;
}
[/code]

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[code]
typedef double DefaultType;

template <typename LeftOpd, typename Op, template <typename> class RightOpd, typename Type=DefaultType>
struct LOR
{
  typedef RightOpd<Type> TheRightOpd;
  LeftOpd fod;
  TheRightOpd rod;
  LOR(LeftOpd p, TheRightOpd r): fod(p), rod(r) {}
  double operator[](int i)
  {
    return Op::apply(fod[i], rod[i]);
  }
};

template <typename T>
class Vtr
{
private:
     int length;
     T   * vr;
public:
    Vtr(int n, T * d) { length =n; vr = d; }

template <typename LeftOpd, typename Op, template <typename> class RightOpd>
    void operator=(LOR<LeftOpd, Op, RightOpd> exprn)
    {
    for(int i=0; i<length; i++) vr[i] = exprn[i];
    };
    T operator[](int i) const {return vr[i];}
};


struct Multiply
{
  static double apply(double a, double b) {return a*b;}
};

typedef Vtr<DefaultType> Vtr_Double;

template <typename LeftOpd>
LOR<LeftOpd, Multiply, Vtr>
operator*(LeftOpd a, Vtr_Double b)
{
return LOR<LeftOpd, Multiply, Vtr>(a,b);
};

int main(void)
{
double a[]={1,2,3,4,5};
double b[]={1,2,3,4,5};
double c[]={1,2,3,4,5};
double d[]={1,2,3,4,5};
Vtr_Double X(5,a), Y(5, b), Z(5,c), W(5, d);
W = X*Y*Z;
}
[/code]

Rex_Chaos ·¢±íÓÚ 2004-2-24 01:15

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[CODE]
struct Multiply
{
  static double apply(double a, double b) {return a*b;}
};
[/CODE]

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[CODE]
template <typename T>
struct Multiply
{
  static T apply(T a, T b) {return a*b;}
};
[/CODE]

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flag ·¢±íÓÚ 2004-2-24 08:12

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Rex_Chaos ·¢±íÓÚ 2004-2-24 13:07

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DarkSpy ·¢±íÓÚ 2004-2-24 18:06

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[code]

typedef double DefaultType;

template <typename LeftOpd,

                  template <typename> class Op,
                  template <typename> class RightOpd, typename Type=DefaultType>
struct LOR
{
  typedef Op<Type>       TheOp;
  typedef RightOpd<Type> TheRightOpd;
  LeftOpd fod;
  TheRightOpd rod;
  LOR(LeftOpd p, TheRightOpd r): fod(p), rod(r) {}

  Type operator[](int i)
  {
    return TheOp::apply(fod[i], rod[i]);
  }
};

template <typename T>
class Vtr
{
private:
         int length;
     T   * vr;
public:
    Vtr(int n, T * d) { length =n; vr = d; }
    typedef T TheType;
        template <typename LeftOpd, template <typename> class Op, template <typename> class RightOpd>
    void operator=(LOR<LeftOpd, Op, RightOpd, T> exprn)
    {
      for(int i=0; i<length; i++) vr[i] = exprn[i];
    };
    T operator[](int i) const {return vr[i];}
};


template <typename T>
struct Multiply
{
  typedef typename Vtr<T>::TheType TheType;
  static typename Multiply<T>::TheType apply(TheType a, TheType b) {return a*b;}
};

typedef Vtr<DefaultType> Vtr_Double;

template <typename LeftOpd>
LOR<LeftOpd, Multiply, Vtr>
operator*(LeftOpd a, Vtr_Double b)
{
return LOR<LeftOpd, Multiply, Vtr>(a,b);
};

int main(void)
{
double a[]={1,2,3,4,5};
double b[]={1,2,3,4,5};
double c[]={1,2,3,4,5};
double d[]={1,2,3,4,5};
Vtr_Double X(5,a), Y(5, b), Z(5,c), W(5, d);
W = X*Y*Z;
}
[/code]

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